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Extra Credits Talks Memorability and Game Music

November 17, 2010

Extra Credits, a show on Escapist Magazine, posted back in September a video about game music and how it’s changed so much. This fits amazingly well with the theme of this week, but I will be covering memorability in a little more detail. However, Extra Credits has a point that memorability is not the only thing game music should be doing – atmospheric music is also important even if it isn’t fun to listen to outside the game. Trading Silent Hill for Castlevania would simply change the mood of the game completely – in a bad way. Still, while it’s easy to say, “This song should have a strong, memorable melody,” that doesn’t really tell you much about  about what makes it memorable… Well ok, except for chords (which I’ll try to look in more detail on in the next Daily).

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