Archive for October 27th, 2010


MusyX GBA Demo Song 1 (Chris Huelsbeck)

October 27, 2010

This piece is technically not vgm; rather, it is a song created to demonstrate the power of the MusyX system for the Gameboy Advance. Chris Huelsbeck created this demo and the MusyX system for Factor 5 in 1999, and it stands as one of the best examples of the capabilities of the GBA system (the song is still available on Factor 5’s website). I’ve remembered the song since its debut when hopes were high for Nintendo’s new system, the Gamecube, as well as the possibilities for the Gameboy Advance. And honestly, it sounds much better than a lot of GBA music produced. It also fits nicely into this Halloween time of year. As the demo sounds oddly similar to Castlevania, I have to wonder if Mr. Huelsbeck would ever produce a soundtrack for a vampire-slaying game! So what are you waiting for? Grab your whip, wooden stakes, holy water, and crucifix and turn up the speakers: it’s time to fight the undead!

MusyX GBA “Demo Song 1” (Chris Huelsbeck)

The demo opens with a ticking clock and atmospheric explosions of thunderclaps. One of the central instruments, the hair-raising strings, demonstrates the tool’s capacity for stereo fades and – coupled with the thunder – is sure to bring a smile to Castlevania fans in particular. A staple of cheesy horror, these grim strings are used throughout the song. Likewise, when the heroic trumpets are introduced 25 seconds into the piece, they are also used in heroic bursts at key points for excellent timing. The majority of the song is made up of an action beat, and it is here that the piece diverges from traditional Castlevania to Huelsbeck’s unique style. There’s a nice break halfway through to add the xylophone, demonstrating again the tool’s capacity to include a wide range of high-quality instruments and dynamic layering.