Castlevania II: Simon’s Quest – “Silence of the Day” (Kenichi Matsubara)October 25, 2010
Castlevania II: Simon’s Quest was the first Castlevania game I’d ever played. And once I did, I wished I’d played the game sooner, as I fell in love with it instantly. This was in the late 90s, so I was younger then, but even this – one of the poorer entries in the series – captivated me with the whip and jump action, as well as the power-up system. Today, the game is a bit tedious and so I enjoy other games in the series more, but it introduced a lot of elements that were later implemented into classics such as Symphony of the Night.
“Silence of the Day” is probably the most easily-recognizable piece from the game. An easy track, the piece features a well-defined drum beat and a strong melody defined by long notes with short steps between. The track has a march-like quality, as Simon trolls the streets looking for clues to help him lift his curse. We can see the shops and shuttered houses as Simon walks past, aware that the curse of Dracula still lingers on the land…
It is interesting to compare the Famicom Disk version with the NES version. The NES version has more timbre to its sound, meaty square wavs that sound more like analog audio than replicating orchestral instruments. The Famicom Disk System sounds better, though is less familiar. We never knew what we were missing out on!
“Silence of the Day” has seen multiple arranges – probably the most out of Castlevania II save “Bloody Tears.” The best of these has to be from Akumajo Dracula MIDI Collection, mainly for the amazing opening with drums and bells that sound like the interior of a church bell tower. The last half of the track is a type of dance theme accentuated by the bells and piano. It’s not bad, but quite a departure from the first half. Nice use of trumpets here, too. The track ends with some Halloween-style pipes.
The second notable one is “What a Horrible Night” by virt (Jake Kaufman), which uses a fugue of about a dozen violins, each played and recorded by Kaufman. What results is a rough estimation of a violin concerto playing the piece (far better than Dracula New Classic). The piece also contains “Monster Dance“, the night theme. When night falls, the memorable line “What a horrible night to have a curse!” haunts the screen, and you know you’re in for trouble!
Composer Kenichi Matsubara (The Lone Ranger, Gradius IV) was responsible for both Castlevania II and Haunted Castle, both released the same year. As a result, he had to reuse some tunes, such as “Bloody Tears”. This probably explains why the soundtrack is a bit sub-par to the arcade game.