If I was to pick one ending theme that I most like, it’s got to be the ending to Metroid. Hirokazu Tanaka’s masterpiece is something that really defines what the NES/Famicom sound chip was able to do by using each instrument to the fullest, taking the scale all over the place: you can hear the triangle wav move all the way from its more timber bass line to the airy bells used in the middle section. The drums in the next section have this great toe-tapping feel to them, with the taps to the beat seeming to penetrate right to the heart. Finally, the very last notes have a great sense of triumph to them that gives the player the feel of a job well done. This is the type of music that a player should be rewarded with! There’s a reason why they call him Hip Tanaka!
The song gains even greater impact due to its relationship with the other songs as well as the showdown in Tourian. First, Hirokazu Tanaka composed the soundtrack with the idea of countering every pop game soundtrack that had been produced up until that point. As such, the soundtrack is very amelodic, chaotic, and discordant, with each song giving a different feel of darkness and terror to the labyrinth of Zebes. This atmospheric music was among the first first and certainly the premier of its kind. Hip Tanaka treated the whole soundtrack like a living creature, composing the music so it would absorb the player’s sound effects as part of the piece.
The showdown in Tourian takes this to its zenith Read the rest of this entry ?